

For example, if (or should I say, when) you are killed by a giant lizard, you can watch where it carries your corpse as it travels back to its nest. That may sound overly intimidating, or even disgusting, but thanks to its consistently poetic delivery and reward for risk-taking, Rain World almost always inspires curiosity. I just wonder if Switch owners will pull Smash and Pokémon away for long enough to see it too. Though they aren’t directly related, you can see the DNA of all three running through different aspects of Rain World. I know this game has an audience in the home of Mario, Samus, and Olimar. With a new physical edition on PS4, and a surprise early launch on Switch, I think it has a chance, especially on Nintendo consoles. I hope that Rain World fares better than that. Still, it’s unclear if the positive press for either game led to much of an uptick in sales. TumbleSeed added an entire new game’s worth of content for free a few months after its debut, which helped it to get some additional headlines. Slain managed to garner some goodwill after completely overhauling its combat system shortly after launch.

Still, it’s an uphill battle for any game that’s looking to reestablish its reputation after coming out of the gate to a mixed critical response. Steam’s user reviews definitely tried to get the word out, which now average at very positive.
